It might be cool to do that in the combat, but there won't really be any non-infected clockworks at hand, anyhow. I want the PCs to have to figure out how this is happening, so I don't want them to see this happen, yet. The virus is spread by a magic 'bad cog' that an infected can install in another clockwork automaton, but that take a moment and normally happens off-camera. In fact, thinking about it, I'll make the wood planar on his back, like a conveyor belt. I pondered giving him reach, but since he's based originally on the Giant Crayfish from Hommlett, I figured I'll just have him lower to the ground and longer. I've added some more powers and upped his hit points. Targets a creature the Clockwork Lumberjack has grabbed +9 vs Fortitude 4d10 + 4 damage.ĭescription: The Clockwork Lumberjack is a normally cautious and methodical automaton, now driven mad by the Cog Virus to attack its former masters and anyone not infected with the virus. As long as a target is grabbed, the Clockwork Lumberjack can’t make claw/buzzsaw attacks (but see Wood Planer). If both attacks hit a single target, the target is grabbed. The Clockwork Lumberjack makes a buzzsaw attack, followed by a claw attack. +10 vs Fortitude 1d6+2 damage and the target is immobilized (save ends). The virus has caused the Lumberjack to being casting off white-hot sparks and steam from ruptured pipes, a visible sign of its corruption. An immobilized enemy instead takes 5 steam and heat damage. 'Cog Virus' (Steam and Heat) aura 2 each enemy that ends its turn within the aura takes 3 steam and heat damage. XP 875 Initiative +7 Senses Perception +3 But I rarely create creatures out of whole cloth, so I'd like some other eyes to examine it for me. I am considering accompanying the Lumberjack with some sort of minions (perhaps little clockworks that drag the logs it creates). My goal here is to create a decent challenge for a 4th level party of 6. The BBEG has created a 'cog virus', which causes many of the automatons to go crazy.turning them, essentially, into clockwork zombies. The biggest one they've seen is the Clockwork Lumberjack, a giant automaton with two arms (one ending in a buzzsaw) and circular saws built into its torso. Long story short: the party is in a town called Geartooth, home to many magnificent clockwork devices. It's intended to be a major encounter for my party. I'm in the process of trying to create a monster.
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